Balanced Bite Prototype
A downloadable game for Windows
Balanced Bite Culinary School is a concept for a multiplayer strategy game where players must balance 6 essential flavors (salty, sweet, spicy, sour, hot, and cold) to outlast their fellow chefs and win the culinary competition!
Players have access to a cascading tile set of flavor enhancements. These flavor enhancements affect player flavor balance (circle tiles), competitor flavor balance (square tiles), or give the player currency to buy shop items (triangle tiles).
When a player has a flavor go above 20 or below 0, they have lost flavor balance and are eliminated. The last player standing wins!
Notes
The shop is not fully implemented in the prototype. The prototype is set to only be a 3 player local multiplayer game.
Utilizes Freya Holmér's incredible Shapes Unity Asset.
Controls
Keyboard
- WASD/ Arrow Keys - directional move
- Enter - select
- Escape - back ( also used to leave main game screen back to main menu)
Controller
- Analog / Dpad - directional move
- A - select
- B - back
Status | On hold |
Platforms | Windows |
Author | Ben Thomas |
Genre | Strategy |
Tags | 2D, Cooking, Multiplayer, shapes, Turn-based Strategy, Unity |
Average session | A few seconds |
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