Nectar of the Gods: Offline Edition
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Devlog
- April 19, 2021 by Ben Thomas#postmortem, #retrospective, #nectar of the gods, #rts, #tower defenseThe Game Nectar of the Gods is an unquenchable head-to-head real-time strategy / tower defense game where bugs battle over the finest beverages. You must strategically deploy a chosen bug family, nimb... Continue reading
- December 10, 2020 by Ben Thomas3#unity multiplayer, #facepunch, #steamworks, #p2p multplayer, #facepunch.steamworks, #unity p2pNOTE : I am a huge fan of Itch.io and will be releasing an offline version of Nectar of the Gods at launch on the platform. Unfortunately because Steam's Steamworks was the best free option for me for... Continue reading
- July 27, 2020 by Ben Thomas#nectar of the gods, #rts, #bugs, #spiders, #spidey partySpidey Party is here!! I’ve finished the 3rd and last planned bug family for “Nectar of the Gods''. It was really important for me to have 3 completely unique playable teams in NotG. I am hoping t... Continue reading
- April 19, 2020 by Ben Thomas#AI, #AI Update, #Simple AI, #NotG AI, #Computer Strategy, #AI Strategy, #AI AlgorithmMy hope for Nectar of the Gods is that it's a dynamic, competitive and fun head to head multiplayer experience both locally and online. But that doesn’t mean I don’t also want a challenging and en... Continue reading
- March 27, 2020 by Ben Thomas#bees, #the hive, #bug tactics, #nectar of the gods, #rts, #playable class, #strategy, #2p localThe Hive has arrived!! I’ve been hard at work building the second bug family for “Nectar of the Gods”. I was really happy with how Beetle Brigade turned out and their “beetleynessss”. The Hi... Continue reading
- March 06, 2020 by Ben Thomas#ui, #radial, #selector, #radial selector, #gamefeel, #design, #ui designThis past week I’ve taken a deep dive into the “Radial Selector” in Nectar of the Gods. It’s the central way the player selects which bugs to deploy. It’s something I’ve spent a great deal... Continue reading
- November 15, 2019 by Ben Thomas#prototype, #prototype launch, #v0.01, #NoTGReleasing the "pretty prototype" of Nectar of the Gods! NoTG is a 2D RTS about bugs addicted to human beverages. I have been heads down working on this project for the last few months and it was reall... Continue reading